gfs2: Don't demote a glock until its revokes are written
authorBob Peterson <rpeterso@redhat.com>
Wed, 13 Nov 2019 20:08:45 +0000 (14:08 -0600)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Fri, 24 Apr 2020 06:00:27 +0000 (08:00 +0200)
[ Upstream commit df5db5f9ee112e76b5202fbc331f990a0fc316d6 ]

Before this patch, run_queue would demote glocks based on whether
there are any more holders. But if the glock has pending revokes that
haven't been written to the media, giving up the glock might end in
file system corruption if the revokes never get written due to
io errors, node crashes and fences, etc. In that case, another node
will replay the metadata blocks associated with the glock, but
because the revoke was never written, it could replay that block
even though the glock had since been granted to another node who
might have made changes.

This patch changes the logic in run_queue so that it never demotes
a glock until its count of pending revokes reaches zero.

Signed-off-by: Bob Peterson <rpeterso@redhat.com>
Reviewed-by: Andreas Gruenbacher <agruenba@redhat.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
fs/gfs2/glock.c

index aea1ed0aebd0f6a615b8118775583e7e8e21ad43..1e2ff4b32c79aea44981c0e8cc926b32640dea8f 100644 (file)
@@ -636,6 +636,9 @@ __acquires(&gl->gl_lockref.lock)
                        goto out_unlock;
                if (nonblock)
                        goto out_sched;
+               smp_mb();
+               if (atomic_read(&gl->gl_revokes) != 0)
+                       goto out_sched;
                set_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags);
                GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE);
                gl->gl_target = gl->gl_demote_state;